AI and vehicles...
Since i will be putting the default grunt and vehicles in cryengine i was working on the past few days to do the AI for the game. Some of the main areas have guards now and will attack the player on sight. Each area has upto 3 guards and two vehicles patroling that area. These are the images of the current WIP and also some of the flowgraphs i used, its really basic stuff nothing advanced or anything still here it is... Guards at the parking area New buildings.. Guards at the barracks... Guards at the pier Guards at the refinery entrance Guards at the container area exit... Guards... yes they all are the same grunts :( A flowgraph... Another flowgraph New building... Well the only thing i need to know are a lot of things actually, one being that when the vehicle sees the player, the AI should get down and start shooting, maybe i will post it in the forums and see what happens... Thanks for reading...