Roads pave the way


Started work on the roads, i wanted to make modular roads so that we can put it piece by piece. But sadly chennai is a place where a section of road greatly differs from the other. So i came up with the following idea.


A single lane road = 11' = 11x16 = 176uu
double lane = 2x11'x16 = 352uu


So i made a plane in 3ds max with 352x352 and gave it 1 width segment so that it represents kind of a two lane road...


Then i took an image at 100ft in google maps and placed it as a texture on a plane in 3ds max...


Now with the help of UVW map i made sure that the aspect ratio was correct.


I place the 352x352 plane on a double lane road and scaled the image to fit it.


Finally i started to make the road based on the curves and an entire section of road for a single image...


The texture map had to be done in 2k resoultion so that things arent that scaled on the preview.


I imported the model into UDK and man that was big and felt right too...


I think when we put the rest of the stuff together i think everything will fall into place...

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